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Aidyn Chronicles: The First Mage Cheats


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Defeating Shamshuk

The Banishing Scroll, Haste Scroll, Spirit Shield Scroll, Shield Amulet, and Herbs can be obtained after Shamshuk is defeated. The Wall Of Bones spell works against Shamsuk, but first use Dispel Necro and vs. Necromacy on your characters.

Defeating Mistress Chaos

Cast Mirror as many times as you can on your party and go into the battle with plenty of curing potions, defense potions, dexterity potions, and strength potions. If you know the Dexterity or Strength spells, use them as soon as possible. Harm her physically, with your weapons, from all sides. She will try to cast fireball all the time, using up her turn. It takes about 10 to 25 minutes to defeat her.

Defeating Chaos Minions

This trick only works if you have the "Wall 'O' Bones" wand or the "Wall 'O' Bones" scroll. After defeating Marquis, travel to Namers isle. When fighting the Chaos Minions, make sure you have the "Wall 'O' Bones" spell. While fighting, use "Wall 'O' Bones" on the Chaos in this order. First use it on Chaos Stormer, then on Chaos Spell Weaver, and finally on Chaos Warrior. Do not try it on Chaos Mauler, since it can easily deflect the spell. If done correctly, all Chaos will be trapped, except the Chaos Mauler who will usually flee from combat.

Passing the Jundar Spirit

The Jundar Spirit will not let you pass into the desert at the gate. When you approach it, press A and the spirit will talk to you . It will ask you a riddle, and if you get it wrong it says that you will die (you fight an Earth Elemental, an Air Elemental, a Fire Elemental and a Water Elemental. Use the Spell Banishing on them and you can do damage up to 244. To get the correct answer to the riddle, always pick the longest answer until it says "Myself". Select "Myself" and you will solve the riddle and it will let you pass.

Unlock Shamshuk's door

In order to unlock Shamshuk's door you have to find all of the secret doors in the large room shaped like a hook (almost a circle). To find them, look at the floor. Wherever there is a roman numeral, there is a door. There should be four in each circle for a total of eight.

Money

When in Port Saiid, enter the house of the man that sells spells and herbs. Once there, buy as many herbs as possible, then sell them back. The man sells herbs for 4 gold, but he buys them for 5 gold.

Wizards Hat

On your way to Talewok is a place on the left side of the road. It is an open area with is an Ogre Boss and five Ogres. Defeat him and find the hole Go to it and press A. There is a chest inside. Go to it. You will need a level 6 thief in order to open it. Inside will be some gold and the Wizards Hat, which raises the wizard one level.


Trahern's Sword

Talk to Trahern and he will ask you to look for an " Old Sword" of his. From there, go to the library. Instead of taking the spiral passage downward to enter the laboratory, take the passage upward. Then, circle the tower to find a door that leads to Bowden. Talk to Bowden and ask about his "Experiments" to inquire about the missing sword. He will give you a key. Take the key to the locked door in the laboratory. The key will open the door and lead you to a treasure chest containing the missing sword.

Sun Shield

When you get to the lighthouse in Port Saiid, use the box-type ladder to go downstairs. From here, there will be a hole in the ground. Press A to jump in it and wander around. Press A at the treasure lying on the ground to eventually get the Sun Shield.

Namers Ring

Go to the Abandoned Village (Alaron's home town) and search all of the buildings. You will find a two story building. On the second story is a chest that contains the ring. The ring has a spell battery of 10.

Great Sword

When heading to Port Saiid you will cross a natural land bridge. The bridge has the beach on one side and a lake on the other. At the other side of the land bridge there is a chest. After opening the chest, go north. You will find another chest, which contains the Great Sword.

Easy money

In Terminor, go to the inn. Talk to the man there. He sells boots of speed for 5,820 gold and buys them for 10,000 gold.

Easy experience

Behind the Wizard's School in Talewok are some Wolves. Go and kill them. There are usually two Spirit Wolves who can cast spells and at least six to eight Dire Wolves. After defeating them, you will get 10,000 to 15,000 experience points. Go inside the Wizard's School, then walk out. Go to the back of the school and you will be able to fight the wolves again.



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